

What can a video game teach us about pandemics? What are the different things a sneeze can smell like? And what makes game jams so magical? Ellen is terrible at racing games, she always picks the sniper build, and she loves a good puzzle/platformer. She was a level designer and “explosion czar” on Widget Satchel and a designer/producer for a few different Ludum Dare and Global Game Jam teams.Ellen lives in Saint Paul with her husband Eric and their two dogs, Dante and Pixel. Emphasizing collaboration and playfulness in her approach to creating learning experiences, Ellen's work has earned multiple awards for interactivity and gameful design.By night (and on the weekends) Ellen stays as plugged into the Twin Cities Gamedev scene as she's able to, contributing to game jam teams and local projects. With more than a decade of experience in the education and training industries, she has crafted the instructional strategy and design for dozens of major initiatives across diverse topics, from classroom safety to IT sales. Mark Hamilton on LinkedInEllen Burns-JohnsonYour Nice HostGuestBy day, Ellen Burns-Johnson is a learning experience designer (LXD) and consultant. Mark Hamilton is a instructional media developer and studio manager for the University of Iowa. ProductionInstructional Design Reddit - RedditInstructional Design Discord - DiscordLxJamathon Website - Ellen Burns-Johnson and Mark Hamilton, LxJamathonLxJamathon itch.io - Ellen Burns-Johnson and Mark Hamilton, itch.ioMidwest Mysteries - The Oscaloose - SoundCloudLxJamathon Entries - itch.ioA Simple Guide to Four Popular Online Learning Formats - Nameera Sallum, CommLab IndiaMark HamiltonGuest It's a Nice Postmortem! Ellen brings her instructional design colleague Mark Hamilton to discuss the development process behind the LxJamathon, a combination of both a hackathon and a game jam meant to allow instructional designers to practice their skills! Find out what went well and what didn't in this fascinating look into the event.
